# Role playing
|Motive||Experiencing and testing the prototype through the eyes of the user|
|Participants||Design Thinking team (actors, audience, observers)|
|Duration||From 1 hour to 1 day|
# What is it about?
In the role play you simulate a situation by playing it. One or more actors represent the interaction with a service, a person or a product, whereby others observe the situation. The amount of fixed specifications and improvisation can be determined in any ratio according to the necessity.
# The goal
The role play is intended to give the attending participants a realistic insight into the user experience with the prototype of a product or service.
# How to do it?
- Identify the situation to be investigated.
- Determine the scenery and the roles involved.
- Formulate the storyline and frame using a script or other guidelines.
- Select the actors and assign their roles to them.
- Use requisites as needed.
- Perform the role play. If necessary, consider alternative or unconventional courses of action, such as usage errors or misunderstandings.
- Discuss your individual insights after the play.
# When do you need it?
This method is suitable for testing interaction with a prototype of a product or service. This method is a suitable for investigating the user experience, when there are few resources available.
# Keep in mind
It is important that the actors behave as naturally and realistically as possible. Not every person is suitable for the performance of every character.
# See also
|Previous methods||Alternative methods||Following methods|
Curedale: Design Thinking: process and methods manual Design Community College Inc. ISBN: 9780988236240.